How to make a slasher: take a group of young and pretty people, travelling and (gasp) sleeping together and therefore sinning against Gud and the Hays Code. There’s usually a gas station run by a creepy dude whose advice it might be wise to ignore (but they never do). Then there’s a freaky villain or group of villains: outsiders, possibly mutant, and always psychopathic killers. The killers slaughter all the pretty people, using sudden montage cuts and loud music, except (usually) one, known as a “last girl” who will scream a lot but ultimately survive, and probably wreak revenge.
In that sense, Wrong Turn is a fairly formulaic slasher movie and, like The Hills Have Eyes, The Texas Chain Saw Massacre and many others, it went on to generate a slew of sequels and prequels, many of which were treated less than generously by the critics and fans. There are six so far, and 2021 promises a reboot which will no doubt be widely called number 7, so you’d have to say that this indicates a successful franchise, even if a reboot won’t add anything very new to the formula.
Slashers don’t always eat their victims, which is essential if their stories are to grace this blog, but Wrong Turn does not let us down in that area. These movies, what are sometimes called hillbilly horror, depict a clash of cultures, and attempt to show both sides through the eyes of the other. For the hillbillies, the effete city slickers are weak, spoiled and elitist, their wealth and privilege giving them an infuriating sense of entitlement. To the pretty city kids, lost in an alien land (in this case West Virginia), the locals in the flyover backwoods are inbred, amoral subhumans.
Three cannibalistic inbred mountain men are the antagonists, and their names are Three Finger, Saw Tooth and One Eye, names presumably earned by their current physical state rather than bestowed at birth. The film’s opening sequence shows examples of genetic mutants, with implications that this is due to inbreeding (although there are no females in the clan). This lot are so degenerate that they do not even speak, except for some Paleolithic grunting. And these guys definitely follow the paleo diet. Their enormous strength and ability to shrug off apparently mortal wounds may come from their diet of flesh, but seems more likely to be an unexpected benefit of their genetic reinforcement.
Not much information is given (until Wrong Turn 4, which I suppose we’ll get to sometime), as to how they got that way, or as Clarice said to Hannibal Lecter “what happened to you”. In this one, behaviourism really doesn’t matter – these are quintessential bad guys, monsters, inhumans, existing only to frighten, to kill (and eat) and then to get their comeuppance, with of course an unexpected survivor to point toward (yawn) the inevitable sequel.
There are six beautiful people, two couples, who quickly come to sticky ends, and their friend Jessie (Eliza Dushku) whom they had invited to a getaway after her messy relationship breakup. She is the only one not currently living in sin (although one of the other couples are planning their wedding as they are slaughtered) so she seems destined by the morality of slashers to be the “last girl”. They are lost on a dirt road with a flat tyre, caused by the mutants laying barbed wire across the road, when the square-jawed hero Chris (Desmond Harrington) crashes into their car, taking a wrong turn to get to a business appointment which we all know is going to seem pretty irrelevant. Four of them head off into the woods looking for a phone (they have mobile phones, but hey, it’s out in the middle of nowhere – no cell towers?) The couple who stay with the cars are slaughtered almost immediately. Now there’s a turnaround, Chris show himself to be a leader, he is going to be last boy! The intersection of the two groups, heroes and mutants, comes when the lost city folks find the house of the mutants, and have to hide under the furniture, where they have to watch the killers chop up their friends for dinner.
This is extreme slasher binary conflict: human vs inhuman, normal vs freak, civilised vs wild, prey vs predator. We follow Jessie and Chris as they watch their friends die and flee into the woods, and we barely see the ghastly faces of the antagonists, until toward the climax.
Most victims in slashers are despatched quickly, but the last girl is traditionally captured, tied up in what looks like a rape scene but usually isn’t, because the bad guys are interested in gustatory rather than sexual carnality.
Jessie is tied to a bed, about to be slaughtered – no particular reason why she has not been killed instantly like the others, but we need time for a rescue. The freaks are predators, but Chris and Jessie are warriors. Like The Hills Have Eyes, the victims have to adopt the savagery of the killers to survive, and there is plenty of gore and explosions if that’s your thang. Unlike THHE, where the victims arguably become the savages, Chris and Jessie look to have grown through their ordeal, so that’s a novel approach.
Wrong Turn earned a measly 40% on Rotten Tomatoes, with one critic writing,
“the gore is so ridiculously overdone and the script so lame, that it undermines all sense of suspense.”
But I didn’t think so. The cast is great, the plot is fast moving and certainly never dull, and the suspense is well done. There is no reason given for the murders, except that humans are their preferred quarry. But that is the question that cannibalism, as a concept, poses in every film – why eat humans? Because they’re made of meat?
3 thoughts on “Short cuts: WRONG TURN (Rob Schmidt, 2003)”
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